ÂÜÀòÂÒÂ×

Jake Burdecki

Gameplay Engineer at Intrepid Studios

Jake Burdecki is a skilled gameplay engineer currently working at Intrepid Studios, Inc. since April 2024, with prior experience as a technical game designer at Omni Creator Products and as a technical designer at Certain Affinity. At Omni Creator Products, Jake led combat and mode design for a multiplayer action-adventure title, while contributions at Certain Affinity included technical AI design for cooperative FPS games and engineering for projects like Halo Infinite and Hearthstone. Jake has a solid background in game development from roles at Everi Holdings Inc. and 1st Playable Productions, complemented by a Bachelor of Science in Game Design and Development from Rochester Institute of Technology. Additional experience includes teaching instruction and programming assistance.

Links