Lillian Matuszek is an accomplished Art Manager with extensive experience in the gaming industry, currently at Imangi Studios since March 2015, where responsibilities include planning, managing, and coordinating art department activities, as well as overseeing outsourcing needs. Previously, Lillian served as Lead Environment Artist at Imangi, contributing to significant updates for Temple Run 2 from 2015 to 2020. Prior experience includes roles at Turbine as an Associate 3D Artist on Infinite Crisis and a Temp 3D Artist for various projects, where Lillian collaborated with tech artists and engineers to enhance gameplay experiences. Lillian holds a Bachelor of Science in Electronic Game and Interactive Development from Champlain College, graduating magna cum laude with numerous accolades, including the Outstanding Achievement in Creative Media Award.
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