George C. is currently working as a Lead Technical Animator at High Moon Studios since December 2013. Prior to this position, George held roles such as Senior Cinematic Artist and Cinematic Artist at the same company. With experience in creating cinematic content, rigging assets, and supporting animation pipelines, George C. has a strong background in animation for video games. Their journey in the industry also includes positions at SCEA and Omation, showcasing their expertise in character finaling, animation, and previz. George holds an AA degree in Animation from Palomar College.
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