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Michael Austin

Chief Creative Officer And CTO at Hidden Path Entertainment

Great games come from many people. Michael coordinates design across the company, enabling Hidden Path’s team of 30+ artists, programmers and designers to create highly personal games that still share a strong common vision. Michael passion is to sweep others into fantasy. He’s been designing games and inventing technology his entire life, and has spent the last 20 years studying every aspect of game development, with a focus on integrating design, engineering, and art. Michael brings a unique perspective to design having done both design and low level engineering architecture for games and game systems.

As part of Xbox’s Advanced Technology Group, Michael worked with dozens of game studios across ten different countries and consulted on numerous top selling games. Michael has worked or been involved with several console titles including Amped: Snowboarding, Prince of Persia, Counterstrike and Spiderman 2. Michael was an instrumental part of the 360 launch team, helping release titles including Call of Duty 2, Need for Speed: Most Wanted, and Project Gotham Racing.

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