The Engineering and Technical Roles team at Haven Studios Inc. is dedicated to the development and optimization of innovative gaming technologies for their original IP on PlayStation. This team collaborates closely to design robust software architectures, enhance rendering capabilities, develop advanced tools for game production, and maintain cloud infrastructure, ensuring efficient workflows and high-performance gameplay experiences. Together, they leverage cutting-edge techniques and programming expertise to bring the studio’s creative vision to life.
Alexandre Ganea
Software Architect, Engineerin...
Benoît Caron
UI Programmer
Christian Martin
Engine Architect
David Glantenay
Devops / Cloud Infrastructure ...
Jay Rathod
Senior Tools Programmer
Joshua Pinsent
Software Engineer
Julien Lallevé
Tools Architect
Leon O.
CTO & Co-founder
Natasha H.
Mlops Software Programmer
Pierre-Marc Bérubé
Rendering Programmer