Pierre Tremblay is a Level Design Director at Haven Studios Inc, having previously worked as a Senior Level Designer at Google Stadia, Ubisoft, Eidos-Montréal, Warner Bros. Games Montreal, Electronic Arts, and Behaviour Interactive. With a background in designing levels for various popular games such as Watch Dogs 2, Assassin Creed Valhalla, Batman: Arkham Origins, and Army of Two: The Devil's Cartel, Pierre brings a wealth of experience and expertise to the gaming industry. Prior to his career in game design, Pierre worked as a Concepteur routier at SNC Lavalin Transportation.
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