René Löscher has a diverse work experience in the gaming industry. René started their career as a trainee client developer at Goodgame Studios in June 2014 and worked in various roles within the company. René progressed to become a junior client developer in February 2015 and then a client developer in June 2016. René then took on the position of senior client developer (Unity/C#) at Goodgame Studios in June 2020, where they developed the game Big Farm: Mobile Harvest from the beginning. Prior to their time at Goodgame Studios, René worked as a QA intern at Daedalic Entertainment GmbH from September 2013 to May 2014.
René Löscher attended mediaTEXT Jena GmbH from 2010 to 2013 and pursued a degree in Fachinformatiker Anwendungsentwicklung (Computer Science) with a focus on Informatik.
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