Tobias Drewry is an engineer and developer at FabuLingua. Tobias has also worked with Boston University's Scientific Computing and Visualization group.
Tobias Drewry has a degree in Fine Arts and Computer Science from Boston University. Tobias also has a degree in Fine Arts and Computer Science from the University of West Florida.
They work with Morgan Honaker - Audio Engineer, Amanda Dittami - Game Designer, and Matthew Magginnis - Engineer & Developer. Tobias Drewry reports to Mark Begert, CEO.
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