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Jon Brunson

Technical Audio Artist at Electronic Arts

Jon Brunson is a Technical Audio Artist at Electronic Arts since January 2021, focusing on workflow optimization and audio integration for sports titles using both proprietary and industry-standard tools. At Thrilmur Sound, serving as a Technical Sound Designer for Games since May 2018, Jon has contributed to numerous projects utilizing UE4, Unity, and audio middleware such as Wwise and FMOD. With a track record of 15 titles, including 10 GameJams, a recent project gained recognition on itch.io's Twitter. Jon's earlier experience includes a decade as a Film Sound Designer at Steamboat Sound, collaborating with high-profile clients such as Google, LEGO, and National Geographic. Jon holds a Bachelor of Arts in Cinema and Media Arts from Biola University, earned in 2013.

Location

Orlando, United States

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