Nick Scurfield started their work experience as a storyboard artist at 3D Films in 2001. In 2005, they joined The Code Monkeys Ltd as a designer, where they focused on developing the visual style of games and drafting pitch documents. In 2004, they started freelancing as an illustrator, concept artist, and art director, specializing in character design and conceptual design. Currently, they work as a Creative Art Director at Dubit, where they develop art styles, character designs, and environment concepts for various global brands. Nick also engages in world building and creating original IPs for games. Throughout their career, they continue to develop their own stories and characters in their free time.
From 1997 to 2000, Nick Scurfield attended the University of Sunderland, where they obtained a degree in Arts and Design. Nick completed their studies with a degree classification of 2:2.
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