Cameron Petroccione is a designer who has worked with several companies creating 3D sculpts, assets, and graphics using modeling, texturing, and mapping techniques. They have effectively communicated and collaborated with team members in various game jams projects. Cameron also has experience in maintaining physical security and safety as a maintenance worker and has gained valuable skills in communication and problem-solving through internships and positions in customer service and administrative roles. They hold a Bachelor's degree in Video Game Design.
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