Guillermo Moreno Alfaro is an accomplished 3D artist and environment specialist with extensive experience in the gaming industry. Currently serving as Project Lead Realistic 3D Level Art and Lead Level Environment Artist at Room 8 Studio, as well as contributing to the educational team at Dekogon, Guillermo has previously held key roles at Saber Interactive, Out of the Blue Games, Tequila Works, and other studios. A notable educator at Domestika, Guillermo teaches Environment Art and Lighting in Unreal Engine. With a strong educational background including a Professional Degree in Digital Films & Games from Trazos and various specialized training in Unreal Engine and 3D design, Guillermo has significantly influenced many projects, including titles such as Evil Dead and Call of the Sea, demonstrating proficiency in technical art, level design, and lighting across diverse video game environments.
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