Sven Ulrich is a skilled Hard Surface Artist currently employed at Crytek since June 2021 and previously served as a Junior Hard Surface Artist. Prior to this role, Sven worked as a Contract Artist at Dekogon from July 2020 to June 2021. Sven's educational background includes a degree in 3D Artist, Digitale Kunst from PIXL VISN (2019-2020) and a Bachelor of Computer Game Design: Story Development from the University of East London (2015-2018).
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