Felix van den Berg is an accomplished Senior Hard Surface Artist with extensive experience in the gaming industry. Currently employed at Crytek since October 2022, Felix previously held a similar position at Gunzilla Games from April 2022 to September 2022. Prior experience includes a tenure at elite3d from August 2015 to March 2022, where responsibilities encompassed producing AAA quality props and environments for projects, including the PSVR title Blood & Truth. Felix's career began at Graanbeurs Nachtcafe, working in an all-round capacity from September 2013 to August 2015. Felix holds a Bachelor's Degree in International Game Architecture and Design from Breda University of Applied Sciences and completed a HAVO degree at Huygens Lyceum Voorburg.
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