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Felix van den Berg

Senior Hard Surface Artist at Crytek

Felix van den Berg is an accomplished Senior Hard Surface Artist with extensive experience in the gaming industry. Currently employed at Crytek since October 2022, Felix previously held a similar position at Gunzilla Games from April 2022 to September 2022. Prior experience includes a tenure at elite3d from August 2015 to March 2022, where responsibilities encompassed producing AAA quality props and environments for projects, including the PSVR title Blood & Truth. Felix's career began at Graanbeurs Nachtcafe, working in an all-round capacity from September 2013 to August 2015. Felix holds a Bachelor's Degree in International Game Architecture and Design from Breda University of Applied Sciences and completed a HAVO degree at Huygens Lyceum Voorburg.

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