Nicolas Mendoza is a seasoned professional in the field of game design, currently serving as World Artist II at Criterion Games since November 2023. Prior experience includes a significant tenure at 2K Czech as a Senior Environment Artist and Environment Artist at Hangar 13 from February 2020 to November 2023. Nicolas has also contributed as a teacher for courses related to environment design and modeling at Platzi and worked as a freelance 3D Artist for various companies, including KIRARITO INC. and Thoranar Gaming. Previous roles also encompass lighting artistry at Eleventh Hour Games and 3D Environment artistry at G.A.D.S Colombia. Nicolas holds a Bachelor of Architecture from Universidad de Los Andes, where involvement included serving as Coordinator for the NARQVI research group.