Sam Child is an experienced producer at Cloud Imperium Games, managing four teams within the Core Tech group, including Graphics, Planet Tech, Engine, and Physics, since February 2016. Previously held roles include Associate Producer, Production Assistant, Lead QA Tester, Senior QA Tester, QA Tester, and Audio Intern, where Sam developed key skills in audio design and quality assurance testing for video games. Sam's expertise encompasses a variety of technical disciplines, including game audio implementation using Wwise, sound design, and comprehensive QA processes. Additionally, Sam has freelanced as a music producer, composer, sound designer, and audio engineer from September 2012 to January 2018. Educational background includes a Bachelor’s Degree in Music Production from Futureworks Manchester and a National & Extended Diploma in Music Technology from The Manchester College.
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