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Michelangelo Cellini

Senior Environment Artist at Cloud Imperium Games

Michelangelo Cellini is a seasoned environment artist with a diverse background in game development. Currently serving as a Senior Environment Artist at Cloud Imperium Games since March 2020, Michelangelo has led efforts to establish a procedural pipeline for organic asset creation, enhancing production efficiency and developing intricate sci-fi environments with animated assets and props. Prior experience includes a role as an Associate Environment Texture Artist at Naughty Dog, where responsibilities encompassed texturing and collaborating on interior spaces aligned with narrative elements. Additionally, Michelangelo worked at White Elk LLC, focusing on the design and development of stylized environments for a mobile VR game. Michelangelo holds a Certificate in Digital Production (Game Art) from Gnomon, completed in 2019.

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