Frank Stapleton is an experienced Unity Developer with a strong background in virtual reality and immersive applications. Notable roles include working at Chaos Theory Studios, where Frank designed and built a render engine for a tool utilized by Universal Studios, and serving as the lead programmer at Cognition LA on a multiplayer Unity VR video game. Additional experience includes developing a VR simulation for Cisco and creating various projects as a freelance developer. Frank has contributed to diverse applications across industries, from medical software to gaming, demonstrating expertise in both technical artistry and software engineering. Frank holds a GED from Mariner High School, obtained in 2000.
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