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Chris Handloser

VP of Product at Cerberus Interactive

Chris Handloser has held a variety of roles in the gaming industry since 2001. Chris began their career at Jaleco Entertainment Inc. as a Concept Artist, where they worked on the game Goblin Commander. In 2004, they moved to Superscape as an Artist and Designer. From 2008 to 2013, Handloser worked at Glu Mobile as Senior Art Lead and Creative Manager, where they created the Original IP Gun Bros and its sister title Bombshells, and worked on titles such as Gun Bros 2, Super KO Boxing 2, and StarBlitz. Chris then moved to Backflip Studios in 2013 as Lead Artist. In 2015, they joined NCSOFT as Lead Artist. In 2016, they became Creative Director and Lead Production Artist at Sphero. Finally, in 2019, Handloser was appointed VP of Product and Creative Director at Atlas Reality, Inc.

Chris Handloser attended the University of Wisconsin-Madison, where they earned a Bachelor of Arts degree in Political Science. After graduating, they attended the University of Washington School of Law, where they earned a Juris Doctor degree.

Chris Handloser attended the University of Wisconsin-Madison, where they earned a Bachelor of Arts degree in Political Science. Subsequently, they went on to attend the University of Washington School of Law, where they earned a Juris Doctor degree.

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