Stephen has 10 years of experience as a 3D Artist and has worked on a verity of projects most notably, Halo 4, Halo 4 Spartan Ops, Flight Sim X, Train Simulator 2, Microsoft ESP, Forza Motorsports 2 and Avatar Kinect. He hails from Great Falls, Montana and graduated from the Art Institute of Seattle. He joined Cascade Game Foundry in 2009, following the closure of the Aces Studio.