Michelle Gabele is a seasoned software engineer with extensive experience in game development and multimedia design. Currently serving as a Lead Software Engineer at By Light Professional IT Services since September 2019, Michelle previously held key positions including Principal Engineer at Plasma Games and Principal Game Engineer at Circadence, focusing on serious games, training simulations, and cybersecurity platforms. Michelle's expertise spans Unity3D, C#, WebGL, and Virtual Reality, with a notable background in overseeing multidisciplinary teams and implementing major game features. An alumna of North Carolina State University, Michelle earned a Bachelor's degree in Product Design, graduating Cum Laude.
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