Thomas Woode is an experienced Art Director with a robust background in the gaming industry, currently serving at Build A Rocket Boy since September 2017. Thomas has held various art direction roles at notable companies including Plarium, Gameloft, Bigpoint GmbH, Tantalus Media, Microforte/BigWorld Technology, and Jagex, where significant contributions were made to the development of major titles such as Pixar's Cars and Runescape. With a degree in 3D design from Buckinghamshire New University, Thomas possesses extensive expertise in 3D art production, game engine research, and team management, demonstrating a strong commitment to delivering high-quality artistic direction throughout various high-profile projects.