Dom Qwek has a diverse background in 3D artistry, with extensive experience in creating character and environment models for various cinematic and gaming projects. Dom has worked at companies such as Bonfire Studios, Blizzard Entertainment, Guerrilla Games, and more. Dom's expertise includes digital sculpting, texturing, lighting, and effects, with a strong focus on concept art and creative development. Dom's impressive portfolio includes projects for popular games like World of Warcraft, Overwatch, Starcraft II, and more. Dom's education in 3D media from Nanyang Polytechnic has provided him with a solid foundation for their successful career in the industry.
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