Karin Dvorakova is an accomplished artist with extensive experience in the video game industry. Currently serving as Art Lead (Weapons & Characters) and previously as Senior Hard Surface Artist at Bohemia Interactive and SCS Software respectively, Karin has held various roles focusing on vehicle and character design. Previous positions include Lead Artist on the Vehicle Team at SCS Software, as well as Senior 3D/Texture/Lighting Artist and Senior Texture/Lighting/UI Artist at Bohemia Interactive. Additionally, Karin contributed as a Senior Texture/Lighting/UI Artist at Black Element Software, showcasing a strong expertise in texture, lighting, and user interface design.
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