The Design and Art Team at Bladework Games is responsible for creating the captivating visual and interactive elements of our unique online cooperative multiplayer experience. This includes developing awe-inspiring visual effects, designing intricate combat mechanics, crafting immersive environments, and bringing characters to life with compelling animations. Each team member collaborates to ensure the game is not only visually stunning but also mechanically engaging and immersive for players.
Aaron Walker
Lead 3d Character Artist
Austin Chalk
Senior VFX Artist
Bryan Gillingham
Lead Animator
Bryan Safarik
Senior Technical Artist
Dave Lee
Senior Game Designer
David Demaree
Senior Combat Designer
James Braley
Senior Environment Artist
Matthew McKeown
Principal Concept Artist
Tianyi Yin
Senior Concept Artist
Wyatt Glenn
Lead Environment Artist