Marco Puricelli has a diverse work experience in the field of 3D art, with a focus on character and vehicle modeling, sculpting, texturing, rigging, and animation. Marco started their career as a Freelance 3D Artist at Edada Design in April 2011. Later, they worked as a Freelance 3D Artist and Character Artist for Piaggio, creating 3D assets for animated presentations of their products. Marco also worked as a Main Character Artist at X Wonder Studios, a Character Artist at Twelve Games, and as a Freelance 3D Artist at Just Funny Games s.r.l., where they held various roles including Character Artist, 3D Artist, Rigger, and Animator. Marco was employed as a Freelance 3D Artist at Roamza and as a Freelance Character Artist at Just Funny Games s.r.l. In 2014, they worked as a Freelance Character Artist for Just Funny Games s.r.l again, and in 2015, they joined Asobo Studio as a 3D Artist.
Marco Puricelli completed their education at both AIV (Italian Videogame Accademy) and ISAC Art School. From 2007 to 2009, they pursued a Diploma in Videogame Graphics with a focus on 3D Graphics at AIV. Prior to that, from 2002 to 2007, they attended ISAC Art School and obtained a Diploma in Art.
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