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Jean Farines

Engine Programmer at Asobo Studio

Jean Farines has a diverse work experience in the field of programming and video games. Starting in 2018, Jean worked as a Python/Raspberry Developer at Mugen for a brief period. In 2019, Jean was a Researcher Intern in video games at Ritsumeikan University. Since 2020, Jean has served as an Engine Programmer at Asobo Studio, with multiple roles within the company. Throughout the years, Jean has gained valuable experience and knowledge in various programming languages and the video game industry.

Jean Farines has a diverse education background. Jean completed their Master's degree in Computer Science with a specialization in Video Games at the Université du Québec à Chicoutimi from 2019 to 2020. Prior to that, they pursued a Diplôme d'ingénieur in Computer Sciences Engineering at ENSEIRB-MATMECA, where they studied from 2017 to 2020. Before their university studies, Jean attended Lycée Montaigne Bordeaux from 2015 to 2017, where they completed CPGE (Classe Préparatoire aux Grandes Écoles) in Mathematics, Physics, and Computer Science. Jean completed their Bacchalauréat at Saint-Joseph de Tivoli from 2012 to 2015, specializing in the scientific field.

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