Josh Andersen currently serves as President of Immersive Technology at AGBO, where a robust background in game development is leveraged to enhance storytelling and innovation across entertainment platforms. Previously, as Lead Programmer at Epic Games, significant contributions were made to the development of Fortnite, guiding gameplay programming teams through seven seasons and creating engaging experiences for millions. Prior roles include Lead Gameplay Programmer at ChAIR Entertainment Group, focusing on innovative mobile games, and programming positions at Bethesda Softworks and GlyphX Games, contributing to renowned titles such as Oblivion and Fallout 3. Josh Andersen holds an Honors BS in Computer Science from the University of Utah.
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